Once a security researcher discovers a new strain of malicious software — running a virtual machine on a test-bench — and adds its signature to anti-virus and network monitor blacklists, it’s game over. So today’s malware devotes enormous energy to figuring out if it’s running on a real computer, or inside one of its enemies’ virtual worlds.
People who complain about objectification in video games:
Everything in a video game is an object. Thats not sarcasm or a joke, literally everything in the game is an object. From the protagonist to lamposts to the tea kettle to the enemies, if the player interacts with it, it is an object.